If you use launchTo to go to a value that is lower than the lowerBoundValue it goes to the value, then after a second it jumps back up to the lowerBoundValue on its own. This worked properly (without bouncing back up) in previous versions, but has since been broken.
This is the line that causes the issue (440 & 441 in animation_controller.dart):
If you use
launchTo
to go to a value that is lower than thelowerBoundValue
it goes to the value, then after a second it jumps back up to thelowerBoundValue
on its own. This worked properly (without bouncing back up) in previous versions, but has since been broken.This is the line that causes the issue (440 & 441 in animation_controller.dart):
This should work like it did before, or there should be an option to allow not jump back up.