1) signal analogic_just_pressed
Triggers at the moment user touches the joystick
2) @export var normalized: bool = true
If true: the output length equals to 1 (old behaviour)
if false: the output length equals from 0 to 1
3) @export var zero_at_touch: bool = false
if false: joystick stays in place (old behaviour)
if true: joystick changes position at the place where first touch detected. With this option turned on the motion starts with 0
4) A different sprite for pressed state, line 91
5) minor adjustments
line 47: joystick starts at the centre of a border sprite
line 56: i increased speed for a joystick return and forgor 💀
1) signal analogic_just_pressed Triggers at the moment user touches the joystick
2) @export var normalized: bool = true If true: the output length equals to 1 (old behaviour) if false: the output length equals from 0 to 1
3) @export var zero_at_touch: bool = false if false: joystick stays in place (old behaviour) if true: joystick changes position at the place where first touch detected. With this option turned on the motion starts with 0
4) A different sprite for pressed state, line 91
5) minor adjustments line 47: joystick starts at the centre of a border sprite line 56: i increased speed for a joystick return and forgor 💀