Any VR movement was very jagged and stuttery. I would move my arm IRL, it would barely move in-game, then once it passes a certain threshold it would catch up and pass the place it was supposed to be. This applies to any other IRL movement like walking around and moving my head. Movement using buttons, joystick, etc. was fine though.
I really like the concept and I hope you can iron out the bugs soon! I especially love how you can quickly switch between VR and non-VR without having to relaunch!
Any VR movement was very jagged and stuttery. I would move my arm IRL, it would barely move in-game, then once it passes a certain threshold it would catch up and pass the place it was supposed to be. This applies to any other IRL movement like walking around and moving my head. Movement using buttons, joystick, etc. was fine though.
I really like the concept and I hope you can iron out the bugs soon! I especially love how you can quickly switch between VR and non-VR without having to relaunch!