mdbesten / what-could-go-wrong

What Could Go Wrong
MIT License
2 stars 26 forks source link

Fun #7

Open ElioBouJaoudeh opened 3 months ago

ElioBouJaoudeh commented 3 months ago

I feel like there could be ways to make the game more engaging to the players

mdbesten commented 3 months ago

Can you identify a couple of ways?

ElioBouJaoudeh commented 3 months ago

First, I suggest the introduction of Variability Cards, such as Wildcard and Challenge Cards, to inject a thrilling element of unpredictability and active participation into the gameplay. These cards would require players to navigate dynamic changes or tackle specific scenarios and tasks, fostering a more immersive experience.

Additionally, recognizing the importance of staying current, I recommend updating our prompts and responses to reflect contemporary and relatable AI scenarios. This update would not only make our game more pertinent but also encourage deeper, more meaningful discussions among players about the real-world implications of AI technologies => I proposed some extra lines that I added in the prompts.csv and responses.csv files and I think inviting players to contribute new content by editing these files can keep the game fresh and evolving.

To add a competitive edge and urgency, implementing timed rounds could also significantly enhance the game's pace, compelling players to think and act quickly. Moreover, introducing role-playing elements, where players assume various personas or roles, could further deepen engagement and offer diverse perspectives on the scenarios presented.

I also edited the README.md file to add the new features and propositions in the pull request.