Closed MasIgor closed 2 years ago
Hi @tanzerlana yes that's a current limitation, patches need to be >0.1 and <1.0...
How small would you need your patches to be?
Hello! thanks for your kind answer..
for my application I would need them to be between 0.01 and 0.1 as I am adding multiple labels it fills up too much and does not simulate our real world scenario
Thank you!
Hi again @tanzerlana - if you update Augmentor using pip you should be able to now use values between 0.01 and 1.
Let me know if it's now working as you'd expect!
Greaaaat! Thank you! Will test it asap
Von: Marcus D. Bloice @.> Gesendet: Mittwoch, 27. April 2022 11:39 An: mdbloice/Augmentor @.> Cc: Igor Masin - Tanzer Maschinenbau GmbH @.>; Mention @.> Betreff: Re: [mdbloice/Augmentor] Random Ereasing areas too big (Issue #242)
Hi again @tanzerlanahttps://github.com/tanzerlana - if you update Augmentor using pip you should be able to now use values between 0.01 and 1.
Let me know if it's now working as you'd expect!
— Reply to this email directly, view it on GitHubhttps://github.com/mdbloice/Augmentor/issues/242#issuecomment-1110789319, or unsubscribehttps://github.com/notifications/unsubscribe-auth/AQGO4ZYYGB4C5ULDF5JEG3TVHEDMLANCNFSM5UOFVBMA. You are receiving this because you were mentioned.Message ID: @.**@.>>
@mdbloice i did not forget you, i am at home in quarantene and will be back on monday to test it.
Hello!
when using random erasing i cant go below 0.11 size. 11% of the size is too big for me, i would need a tenth of this. can this be adapted somehow?
thank you!
best regards
Igor