Closed mdiehr closed 9 years ago
New API:
SM.play(soundName);
New options: audioPath (defaults to './sounds/') preloadSounds (defaults to undefined)
Supported sound names:
'Appear', 'Blip1', 'Blip2', 'Blip3', 'Blip4', 'Coin1', 'Coin2', 'Coin3', 'Explosion1', 'Explosion2', 'Explosion3', 'Export', 'Hit1', 'Hit2', 'Jump1', 'Jump2', 'Laser1', 'Laser2', 'Laser3', 'Modem', 'Powerup1', 'Powerup2', 'Powerup3', 'UhOh1', 'UhOh2', 'UhOh3', 'Yarp'
New API:
SM.play(soundName);
New options: audioPath (defaults to './sounds/') preloadSounds (defaults to undefined)
Supported sound names: