This could be cool with wall jumping (#2). This would work similar to friction, but I hesitate to call it friction since it should probably only apply when the entity is descending the wall, and it's not going to work with a normal force, just some magic numbers. Still would be cool.
This could be cool with wall jumping (#2). This would work similar to friction, but I hesitate to call it friction since it should probably only apply when the entity is descending the wall, and it's not going to work with a normal force, just some magic numbers. Still would be cool.