mdl29 / donkeycarLPH

Front + backend to manage donkeycars during demonstrations events
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Car brutal shutdown job resiliency #291

Open Benvii opened 1 year ago

Benvii commented 1 year ago

Car brutal shutdown happens sometimes, when the battery is too low and needs to be replaced for instance. It's really hard to recover from those situation, the current behavior is that when the car boot again it removed all pending job, which will simply destroy the last job and the player will have to subscribe again and redo everything.

New use case : As a player, I want to be able to relaunch the current / last job not finished when the car boot again.

What does it means :