Closed mfreed closed 7 years ago
Hmmm. I think I must have a bug with resetting the game state after a restart. I'll take a look.
Mike -- Can you do the following the next time this happens?
{
"device":{
"deviceReadyAt":1500612682165,
"initialized":true,
"desktop":true,
"iOS":false,
"iOSVersion":0,
"cocoonJS":false,
"cocoonJSApp":false,
"cordova":false,
"node":false,
"nodeWebkit":false,
"electron":false,
"ejecta":false,
"crosswalk":false,
"android":false,
"chromeOS":false,
"linux":false,
"macOS":true,
"windows":false,
"windowsPhone":false,
"canvas":true,
"canvasBitBltShift":true,
"canHandleAlpha":true,
"canUseMultiply":true,
"webGL":true,
"file":true,
"fileSystem":false,
"localStorage":true,
"worker":true,
"css3D":true,
"pointerLock":true,
"typedArray":true,
"vibration":true,
"getUserMedia":true,
"quirksMode":false,
"touch":false,
"mspointer":true,
"wheelEvent":"wheel",
"arora":false,
"chrome":true,
"chromeVersion":59,
"epiphany":false,
"firefox":false,
"firefoxVersion":0,
"ie":false,
"ieVersion":0,
"trident":false,
"tridentVersion":0,
"edge":false,
"mobileSafari":false,
"midori":false,
"opera":false,
"safari":false,
"safariVersion":0,
"webApp":false,
"silk":false,
"audioData":true,
"webAudio":true,
"ogg":true,
"opus":true,
"mp3":true,
"wav":true,
"m4a":true,
"webm":true,
"dolby":false,
"oggVideo":true,
"h264Video":true,
"mp4Video":true,
"webmVideo":true,
"vp9Video":true,
"hlsVideo":false,
"iPhone":false,
"iPhone4":false,
"iPad":false,
"pixelRatio":2,
"littleEndian":true,
"LITTLE_ENDIAN":true,
"support32bit":true,
"fullscreen":true,
"requestFullscreen":"webkitRequestFullscreen",
"cancelFullscreen":"webkitCancelFullScreen",
"fullscreenKeyboard":false,
"onInitialized":null,
"_readyCheck":null,
"_initialize":null
},
"innerWidth":858,
"innerHeight":712,
"devicePixelRatio":2,
"tileSize":30,
"screenWidth":40,
"screenHeight":23,
"worldWidth":40,
"worldHeight":46,
"numLives":2,
"invincible":true,
"playerDead":false,
"curLayer":272,
"lastPopulatedLayer":null,
"numGearsCollected":0,
"lastCheckpointCreated":-3,
"lastCheckpointTraversed":200,
"checkpointsTraversed":1,
"lastTick":"2017-07-21T04:51:54.898Z",
"jetpackFuel":100,
"lastJetpackUse":0,
"numParachutes":4,
"parachuteInUse":false,
"rightSizing":false,
"lowestMarker":1350,
"platforms":[
], "spikes":[
], "floatySpikes":[
], "worms":[
], "items":[
], "fans":[
] }
Very strange. A few of those variables should not have those values. I'll need to dig a bit to understand why. Is this happening after you die once, or is it happening after you restart the game after dying 3 times?
On Thu, Jul 20, 2017 at 9:53 PM Mike Freedman notifications@github.com wrote:
{ "device":{ "deviceReadyAt":1500612682165, "initialized":true, "desktop":true, "iOS":false, "iOSVersion":0, "cocoonJS":false, "cocoonJSApp":false, "cordova":false, "node":false, "nodeWebkit":false, "electron":false, "ejecta":false, "crosswalk":false, "android":false, "chromeOS":false, "linux":false, "macOS":true, "windows":false, "windowsPhone":false, "canvas":true, "canvasBitBltShift":true, "canHandleAlpha":true, "canUseMultiply":true, "webGL":true, "file":true, "fileSystem":false, "localStorage":true, "worker":true, "css3D":true, "pointerLock":true, "typedArray":true, "vibration":true, "getUserMedia":true, "quirksMode":false, "touch":false, "mspointer":true, "wheelEvent":"wheel", "arora":false, "chrome":true, "chromeVersion":59, "epiphany":false, "firefox":false, "firefoxVersion":0, "ie":false, "ieVersion":0, "trident":false, "tridentVersion":0, "edge":false, "mobileSafari":false, "midori":false, "opera":false, "safari":false, "safariVersion":0, "webApp":false, "silk":false, "audioData":true, "webAudio":true, "ogg":true, "opus":true, "mp3":true, "wav":true, "m4a":true, "webm":true, "dolby":false, "oggVideo":true, "h264Video":true, "mp4Video":true, "webmVideo":true, "vp9Video":true, "hlsVideo":false, "iPhone":false, "iPhone4":false, "iPad":false, "pixelRatio":2, "littleEndian":true, "LITTLE_ENDIAN":true, "support32bit":true, "fullscreen":true, "requestFullscreen":"webkitRequestFullscreen", "cancelFullscreen":"webkitCancelFullScreen", "fullscreenKeyboard":false, "onInitialized":null, "_readyCheck":null, "_initialize":null }, "innerWidth":858, "innerHeight":712, "devicePixelRatio":2, "tileSize":30, "screenWidth":40, "screenHeight":23, "worldWidth":40, "worldHeight":46, "numLives":2, "invincible":true, "playerDead":false, "curLayer":272, "lastPopulatedLayer":null, "numGearsCollected":0, "lastCheckpointCreated":-3, "lastCheckpointTraversed":200, "checkpointsTraversed":1, "lastTick":"2017-07-21T04:51:54.898Z", "jetpackFuel":100, "lastJetpackUse":0, "numParachutes":4, "parachuteInUse":false, "rightSizing":false, "lowestMarker":1350, "platforms":[
], "spikes":[
], "floatySpikes":[
], "worms":[
], "items":[
], "fans":[
] }
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Can you try the most recent version (hard reload to avoid cache)?
On Thu, Jul 20, 2017 at 10:07 PM Matt Welsh mdwelsh231@gmail.com wrote:
Very strange. A few of those variables should not have those values. I'll need to dig a bit to understand why. Is this happening after you die once, or is it happening after you restart the game after dying 3 times?
On Thu, Jul 20, 2017 at 9:53 PM Mike Freedman notifications@github.com wrote:
{ "device":{ "deviceReadyAt":1500612682165, "initialized":true, "desktop":true, "iOS":false, "iOSVersion":0, "cocoonJS":false, "cocoonJSApp":false, "cordova":false, "node":false, "nodeWebkit":false, "electron":false, "ejecta":false, "crosswalk":false, "android":false, "chromeOS":false, "linux":false, "macOS":true, "windows":false, "windowsPhone":false, "canvas":true, "canvasBitBltShift":true, "canHandleAlpha":true, "canUseMultiply":true, "webGL":true, "file":true, "fileSystem":false, "localStorage":true, "worker":true, "css3D":true, "pointerLock":true, "typedArray":true, "vibration":true, "getUserMedia":true, "quirksMode":false, "touch":false, "mspointer":true, "wheelEvent":"wheel", "arora":false, "chrome":true, "chromeVersion":59, "epiphany":false, "firefox":false, "firefoxVersion":0, "ie":false, "ieVersion":0, "trident":false, "tridentVersion":0, "edge":false, "mobileSafari":false, "midori":false, "opera":false, "safari":false, "safariVersion":0, "webApp":false, "silk":false, "audioData":true, "webAudio":true, "ogg":true, "opus":true, "mp3":true, "wav":true, "m4a":true, "webm":true, "dolby":false, "oggVideo":true, "h264Video":true, "mp4Video":true, "webmVideo":true, "vp9Video":true, "hlsVideo":false, "iPhone":false, "iPhone4":false, "iPad":false, "pixelRatio":2, "littleEndian":true, "LITTLE_ENDIAN":true, "support32bit":true, "fullscreen":true, "requestFullscreen":"webkitRequestFullscreen", "cancelFullscreen":"webkitCancelFullScreen", "fullscreenKeyboard":false, "onInitialized":null, "_readyCheck":null, "_initialize":null }, "innerWidth":858, "innerHeight":712, "devicePixelRatio":2, "tileSize":30, "screenWidth":40, "screenHeight":23, "worldWidth":40, "worldHeight":46, "numLives":2, "invincible":true, "playerDead":false, "curLayer":272, "lastPopulatedLayer":null, "numGearsCollected":0, "lastCheckpointCreated":-3, "lastCheckpointTraversed":200, "checkpointsTraversed":1, "lastTick":"2017-07-21T04:51:54.898Z", "jetpackFuel":100, "lastJetpackUse":0, "numParachutes":4, "parachuteInUse":false, "rightSizing":false, "lowestMarker":1350, "platforms":[
], "spikes":[
], "floatySpikes":[
], "worms":[
], "items":[
], "fans":[
] }
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Seems happier now. 👍
Fairly regularly, after I die and the game restarts, the content doesn't seem to scroll up. The character appears in the middle of the screen and can jet back and forth, but nothing else happens. Screen shot attached.
Chrome on MacOS.