What steps will reproduce the problem?
--------------------------------------------
1. Download the latest GameKit build.
2. Use completely default settings in CMake except turning
OGREKIT_COMPILE_WXWIDGETS to ON
3. Run the CMake (for Xcode generation).
What is the expected output? What do you see instead?
--------------------------------------------
Expected output is at worst a warning about wxWidgets not being enabled for Mac
OSX. Instead the cmake process completely explodes and tends to need
terminating (using Force Quit).
What version of the product are you using? On what operating system?
--------------------------------------------
Latest GameKit version. CMake 2.8.2 (have tried both GUI & command line
versions).
Please provide any additional information below.
Original issue reported on code.google.com by BenT.Sol...@gmail.com on 9 Nov 2010 at 6:48
Original issue reported on code.google.com by
BenT.Sol...@gmail.com
on 9 Nov 2010 at 6:48