mechanicmarx / gamekit

Automatically exported from code.google.com/p/gamekit
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Viewport orientation issue on iPhone device. #169

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
Viewport is clipped on device.

iOS: 4.3.3
OgreKit: r904

Original issue reported on code.google.com by harkon...@gmail.com on 6 May 2011 at 8:39

GoogleCodeExporter commented 8 years ago
Viewport is clipped on IPhone 3GS device.

IOS: 4.3.3
OgreKit: r913

Original comment by kayam...@gmail.com on 25 May 2011 at 7:16

Attachments:

GoogleCodeExporter commented 8 years ago
Thanks for reporting.

iPad1 device is fine.

Original comment by harkon...@gmail.com on 26 May 2011 at 8:08

GoogleCodeExporter commented 8 years ago
My system: XCode 4 (IPhone SDK 4.3.3) Render Sustem - OpenGLES 2 ,IPhoneDemo 
application for testing.
Devices: IPhone 3GS and  IPhon 4
I replaced  - (void)applicationDidFinishLaunching:(UIApplication *)application 
to - (BOOL)application:(UIApplication *)application 
didFinishLaunchingWithOptions:(NSDictionary *)launchOptions and call 
[[UIApplication sharedApplication] 
setStatusBarOrientation:UIInterfaceOrientationLandscapeRight animated: NO];
Viewport is normal now, but control axis is swapped: Up is Ritgt, Down is Left, 
Left is Top, Right is Down.
 How can I fixed this in OgreKit?

Original comment by kayam...@gmail.com on 27 May 2011 at 8:53

GoogleCodeExporter commented 8 years ago
I have exactly the same issue.

Original comment by William....@gmail.com on 14 Jul 2011 at 5:05

GoogleCodeExporter commented 8 years ago
My IPad 1 has this issue, too.

Just keep IPad stay on Portrait orientation and launch gamekit.

Thanks

Original comment by dokin...@gmail.com on 14 Jul 2011 at 2:58