mechanicmarx / gamekit

Automatically exported from code.google.com/p/gamekit
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A few bugs idenitied by cppcheck + patch #273

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
1. Fix memset parameters in gkPath/gkUtil. Is there a reason to have this 
bundle function defined twice? 
2. Clear meshtable in gkMeshConverter.

Original issue reported on code.google.com by cor...@gmx.net on 12 Sep 2012 at 6:27

Attachments:

GoogleCodeExporter commented 8 years ago
s/idenitied/identified

duh

Original comment by cor...@gmx.net on 12 Sep 2012 at 6:30

GoogleCodeExporter commented 8 years ago
1) memset: good point; 
1b) No reason...will check to remove one. :D 
2) again, good point.

regexp: if you wouldn't have pointed out, I wouldn't even have recognized your 
typo :D (btw, who cares :D )

Thx for reporting...will fix this today 

Original comment by thomas.t...@googlemail.com on 12 Sep 2012 at 1:42

GoogleCodeExporter commented 8 years ago
Ok, commited!Thx, again.

Btw:Didn't remove any of these methods, yet...

http://code.google.com/p/gamekit/source/detail?r=1196

Original comment by thomas.t...@googlemail.com on 12 Sep 2012 at 8:23