Whack-A-Mole VR is currently running with infrastructure from 2019.x. The following components needs updating:
Update to latest version of SteamVR and port our API usage to the newer standards.
Later on, we should consider updating to Unity's new XR plug-in management system (available in current 2019.x version already), but since openXR currently dont support controller 3D models / hand models that steamVR has, we should stick with SteamVR for now.
Update Pupil Labs Unity plug-in to latest version.
Update Therapist User Interface to use Unity's new UI system. (if newer Unity still supports our UI, then this is not the highest priority).
Update materials and visuals to use whichever is the new default for Unity's shader/graphics system.
Update to the latest LTS release of Unity overall.
Whack-A-Mole VR is currently running with infrastructure from 2019.x. The following components needs updating: