The current screenshots in README.md are quiet old. It would be good to make some updated screenshots, that shows properly how the game looks like now.
Steps:
Get the Whack-A-Mole VR game running on a VR system.
Take screenshots of the person playing and of the therapist interface.
To get nice screenshots with anti-aliasing, one can use Unity's ScreenCapture.CaptureScreenshot API, see script below.
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class screenshot : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
if (Input.GetKey("up")) {
ScreenCapture.CaptureScreenshot("Screenshot.png",1);
Debug.Log("Screenshot Captured");
}
}
}
The current screenshots in README.md are quiet old. It would be good to make some updated screenshots, that shows properly how the game looks like now.
Steps:
To get nice screenshots with anti-aliasing, one can use Unity's
ScreenCapture.CaptureScreenshot
API, see script below.