Closed lucasmnt closed 1 year ago
Bug fixed thanks to the adding of meshMaterial.mainTexture = textureDisabled; code line in PlayReset( ) function of the diskMole script.
The problem was due to the texture of the mole not updating when the game was reset. Now it should work as intended.
Before the bug fix : (circle still appearing after stopping the game)
After the bug fix : (circle disappearing after stopping the game)
Bug fixed thanks to the adding of meshMaterial.mainTexture = textureDisabled; code line in PlayReset( ) function of the diskMole script.
The problem was due to the texture of the mole not updating when the game was reset. Now it should work as intended.
Before the bug fix : (circle still appearing after stopping the game)
After the bug fix : (circle disappearing after stopping the game)