Closed aldsanms closed 1 year ago
@aldsanms you can test with the following files. Tell me if it's not right. CSV.zip
@aldsanms you can test with the following files. Tell me if it's not right. CSV.zip
Hey,
I'm fixing some bugs in my program, but I have a few questions:
@Xav1204
I have an issue in your last CSV, in "ControllerName" column of event.csv file, the value is still null. I need it to know if I should show motion or not.
@aldsanms Yes, Distractor Mole Spawned/Expired are the same as Fake mole in the previous version.
We have Distractor Left and Right, it's probably that no Distractor Right spawned during this session.
For the controller name, it appears when you hit a mole to specify with which controller you hit the mole.
@aldsanms in the Event column, there is the "Controller Main Set Both" field. Maybe looking for this value is a better indicator of which controllers are currently active.
@Xav1204 maybe we should emit a "Controller Main Set Right" on startup of Whack-A-Mole, since this is the default value?
@Xav1204
Can you send me the CSV of a more complete game with head movements and mole interaction?
@aldsanms you can try with these files to see if it's right. CSV.zip
Everything works fine with these files. thank you.
I think this issue can be closed.
Controller state along with other modifiers are now announced with every game start as per commit 11924a120d637124de46354dba577c29faaa0638
@Xav1204
The following columns are missing from the sample.csv file:
I need it for my visualization.