Closed ElMarchand closed 6 months ago
I tried copying the prefab + diskmole CS file to the TaskFeedback2 branch, but did not manage to make it show up while playing with action feedback. I will need to test this on the master branch as well (the branch you are targeting atm).
OK tested it on master - here it works well. let's merge!
Created an effect that shows up when a mole is hit. It currently plays on every type of pattern.![Particle1](https://github.com/med-material/Whack_A_Mole_VR/assets/91123329/7f79e994-1ca3-45f2-86fc-39f8d8ac1f7f)
Answers to Action Feedback: Create particle effect for action feedback #275