Current stay on top (especially with it default enabled) feels annoying, the GUI window is too big compared to the game screen -- there isn't a place on-screen with a well addoned HUD where it could "overlay" without obstructing even more vision.
Instead, the client should either close to tray when the game launches (#14), or compress its GUI to a borderless, draggable flat "window" which just shows an icon signifying that the status updates work, and a button which "restores" the original window if the user wants to reconfigure.
Optionally, the user could also select one of the four corners of the screen (or 8 corners, with top center, left center, etc.) where the window should auto-constrict itself.
Current stay on top (especially with it default enabled) feels annoying, the GUI window is too big compared to the game screen -- there isn't a place on-screen with a well addoned HUD where it could "overlay" without obstructing even more vision.
Instead, the client should either close to tray when the game launches (#14), or compress its GUI to a borderless, draggable flat "window" which just shows an icon signifying that the status updates work, and a button which "restores" the original window if the user wants to reconfigure.
Optionally, the user could also select one of the four corners of the screen (or 8 corners, with top center, left center, etc.) where the window should auto-constrict itself.