Closed AngelusMortiel closed 3 years ago
I cannot believe how utterly useless the error message generated is. (Not your doing, I know!) The function mentioned in the stack trace is this one:
So maybe we should start from the beginning: do you have the SavedVariables
file there, where it should be? (~/Documents/Elder Scrolls Online/live/
and I think SavedVariables/ESORichPresenceBlablabla
under that?) Also, did you start Discord before starting the game up?
Although I'm not a developer, I am extremely familiar with Powershell, so I can make a bit of sense of what is going on there. I saw the function it referenced and thought it might be the "close launcher" option of the plugin (possibly some new MDE security feature), but disabling that option didn't change anything.
Yes, I have a "DiscordRichPresence.lua" in my saved vars folder.
Finally, my Discord is running 24/7, so yes, it's running before starting the game. Specifically, my order of launching things is:
Seemed like it coincided with a Discord update?
I don't think it's caused by a Discord update since I use both every day and nothing comes up.
System.ComponentModel.Win32Exception (0x80004005): Access is denied
... it might be the "close launcher" option of the plugin
You're right. The newest update introduced a setting to the Client to automatically close the ESO Launcher (Bethesda.net_Launcher.exe
) when it detects that your game (eso64.exe
) has started. I noticed that it doesn't realise when that setting is toggled and attempts to close the launcher either way, which will definitely be fixed in an upcoming release.
For now, you can keep using the Client release 0.3.9. I'll update once this is fixed.
Alternatively, you should be able to get around the issue by running the Client as an Administrator.
Confusingly, the issue stopped yesterday. I tried to recreate it in various forms (such as RunAs admin). I'm going to assume it might have been my overzealous security software denying the client access until it had a chance to review what was being done and, now that it's checked it out, has let it proceed unhindered.
However, I'm glad it helped you find a bug, @Medallyon. Cheers!
Starting about two days ago, I started receiving a .Net Framework error, which crashes the Discord RP client. Seemed like it coincided with a Discord update?
I've anonymised the logs below, but otherwise are untouched.