Open glWesley opened 10 years ago
Indeed, I have added is to ngl.h just before including gl.h. Can you pull the change and let me know if the fix works? https://github.com/meeloo/nui3/commit/fec53e2c06d83b75ad0a5d168c0b27372d9c4206#diff-0d67bc40dbf0b9a72e6669a99becec44R495
Hi meeloo, this time error is:
/usr/lib/ccache/c++ -DFT_CONFIG_OPTION_SYSTEM_ZLIB -DNGL_STATIC_BUILD -DXP_UNIX -D_DEBUG -D_LIB -D__LINUX__ -Dnui3_EXPORTS -fPIC -I/usr/include/Headers -I/home/wesley/WorkPlace/nui3/deps/freetype2/include -I/home/wesley/WorkPlace/nui3/deps/ucdata -I/home/wesley/WorkPlace/nui3/deps/harfbuzz -I/home/wesley/WorkPlace/nui3/deps/tracemonkey -I/home/wesley/WorkPlace/nui3/deps/tracemonkey/vprof -I/home/wesley/WorkPlace/nui3/deps/tracemonkey/nanojit -I/home/wesley/WorkPlace/nui3/deps/libcss/include -I/home/wesley/WorkPlace/nui3/include -I/home/wesley/WorkPlace/nui3/src/Stream/Zip -I/home/wesley/WorkPlace/nui3/src/Text/HTML -I/home/wesley/WorkPlace/nui3/. -I/home/wesley/WorkPlace/nui3/src/Application/Unix -I/home/wesley/WorkPlace/nui3/src/Window/Unix -O0 -g -std=c++11 -o CMakeFiles/nui3.dir/src/Renderers/AAPrimitives.o -c /home/wesley/WorkPlace/nui3/src/Renderers/AAPrimitives.cpp
In file included from /home/wesley/WorkPlace/nui3/include/ngl.h:502:0, from /home/wesley/WorkPlace/nui3/include/nui.h:36, from /home/wesley/WorkPlace/nui3/src/Renderers/AAPrimitives.cpp:12: /home/wesley/WorkPlace/nui3/include/nui_GL/glext.h:34:0: warning: "GL_GLEXT_VERSION" redefined [enabled by default]
^ In file included from /usr/include/GL/gl.h:2059:0, from /home/wesley/WorkPlace/nui3/include/ngl.h:500, from /home/wesley/WorkPlace/nui3/include/nui.h:36, from /home/wesley/WorkPlace/nui3/src/Renderers/AAPrimitives.cpp:12: /usr/include/GL/glext.h:56:0: note: this is the location of the previous definition
^ /home/wesley/WorkPlace/nui3/src/Renderers/AAPrimitives.cpp: In function ‘void glAAGenerateAATex(float, float)’: /home/wesley/WorkPlace/nui3/src/Renderers/AAPrimitives.cpp:324:96: error: ‘gluBuild2DMipmaps’ was not declared in this scope gluBuild2DMipmaps(GL_TEXTURE_2D, GL_LUMINANCE_ALPHA, pdb, pdb, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, texture); ^ make[2]: *\ [CMakeFiles/nui3.dir/src/Renderers/AAPrimitives.o] Error 1
gluBuild2DMipmaps
was declared in 'glu.h', why commented # include <GL/glu.h>
(include/ngl.h:501)?
I uncommented it, compilation passed but other errors occured as follow:
$ /usr/lib/ccache/c++ -DFT_CONFIG_OPTION_SYSTEM_ZLIB -DNGL_STATIC_BUILD -DXP_UNIX -D_DEBUG -D_LIB -D__LINUX__ -Dnui3_EXPORTS -fPIC -I/usr/include/Headers -I/home/wesley/WorkPlace/nui3/deps/freetype2/include -I/home/wesley/WorkPlace/nui3/deps/ucdata -I/home/wesley/WorkPlace/nui3/deps/harfbuzz -I/home/wesley/WorkPlace/nui3/deps/tracemonkey -I/home/wesley/WorkPlace/nui3/deps/tracemonkey/vprof -I/home/wesley/WorkPlace/nui3/deps/tracemonkey/nanojit -I/home/wesley/WorkPlace/nui3/deps/libcss/include -I/home/wesley/WorkPlace/nui3/include -I/home/wesley/WorkPlace/nui3/src/Stream/Zip -I/home/wesley/WorkPlace/nui3/src/Text/HTML -I/home/wesley/WorkPlace/nui3/. -I/home/wesley/WorkPlace/nui3/src/Application/Unix -I/home/wesley/WorkPlace/nui3/src/Window/Unix -O0 -g -std=c++11 -o CMakeFiles/nui3.dir/src/Renderers/nuiSoftwarePainter.o -c /home/wesley/WorkPlace/nui3/src/Renderers/nuiSoftwarePainter.cpp
In file included from /home/wesley/WorkPlace/nui3/include/ngl.h:502:0, from /home/wesley/WorkPlace/nui3/include/nui.h:36, from /home/wesley/WorkPlace/nui3/src/Renderers/nuiSoftwarePainter.cpp:11: /home/wesley/WorkPlace/nui3/include/nui_GL/glext.h:34:0: warning: "GL_GLEXT_VERSION" redefined [enabled by default]
^ In file included from /usr/include/GL/gl.h:2059:0, from /home/wesley/WorkPlace/nui3/include/ngl.h:500, from /home/wesley/WorkPlace/nui3/include/nui.h:36, from /home/wesley/WorkPlace/nui3/src/Renderers/nuiSoftwarePainter.cpp:11: /usr/include/GL/glext.h:56:0: note: this is the location of the previous definition
^
/home/wesley/WorkPlace/nui3/src/Renderers/nuiSoftwarePainter.cpp:215:58: error: no ‘void nuiSoftwarePainter::ReleaseCacheObject(void)’ member function declared in class ‘nuiSoftwarePainter’
void nuiSoftwarePainter::ReleaseCacheObject(void pHandle)
^
/home/wesley/WorkPlace/nui3/src/Renderers/nuiSoftwarePainter.cpp: In member function ‘void nuiSoftwarePainter::DrawLine(const nuiRenderArray, int, int)’:
/home/wesley/WorkPlace/nui3/src/Renderers/nuiSoftwarePainter.cpp:401:37: error: cannot convert ‘nuiTexture const’ to ‘nuiTexture’ in initialization
nuiTexture* pTexture = mpState->mpTexture;
^
/home/wesley/WorkPlace/nui3/src/Renderers/nuiSoftwarePainter.cpp:443:39: error: request for member ‘GetImage’ in ‘(nuiTexture const)(&((nuiSoftwarePainter)this)->nuiSoftwarePainter::
/usr/lib/ccache/c++ -DFT_CONFIG_OPTION_SYSTEM_ZLIB -DNGL_STATIC_BUILD -DXP_UNIX -D_DEBUG -D_LIB -D__LINUX__ -Dnui3_EXPORTS -fPIC -I/usr/include/Headers -I/home/wesley/WorkPlace/nui3/deps/freetype2/include -I/home/wesley/WorkPlace/nui3/deps/ucdata -I/home/wesley/WorkPlace/nui3/deps/harfbuzz -I/home/wesley/WorkPlace/nui3/deps/tracemonkey -I/home/wesley/WorkPlace/nui3/deps/tracemonkey/vprof -I/home/wesley/WorkPlace/nui3/deps/tracemonkey/nanojit -I/home/wesley/WorkPlace/nui3/deps/libcss/include -I/home/wesley/WorkPlace/nui3/include -I/home/wesley/WorkPlace/nui3/src/Stream/Zip -I/home/wesley/WorkPlace/nui3/src/Text/HTML -I/home/wesley/WorkPlace/nui3/. -I/home/wesley/WorkPlace/nui3/src/Application/Unix -I/home/wesley/WorkPlace/nui3/src/Window/Unix -O0 -g -std=c++11 -o CMakeFiles/nui3.dir/src/Renderers/nuiGLPainter.o -c /home/wesley/WorkPlace/nui3/src/Renderers/nuiGLPainter.cpp
In file included from /home/wesley/WorkPlace/nui3/include/ngl.h:501:0, from /home/wesley/WorkPlace/nui3/include/nui.h:36, from /home/wesley/WorkPlace/nui3/src/Renderers/nuiGLPainter.cpp:9: /home/wesley/WorkPlace/nui3/include/nui_GL/glext.h:34:0: warning: "GL_GLEXT_VERSION" redefined [enabled by default]
define GL_GLEXT_VERSION 70
^ In file included from /usr/include/GL/gl.h:2059:0, from /home/wesley/WorkPlace/nui3/include/ngl.h:499, from /home/wesley/WorkPlace/nui3/include/nui.h:36, from /home/wesley/WorkPlace/nui3/src/Renderers/nuiGLPainter.cpp:9: /usr/include/GL/glext.h:56:0: note: this is the location of the previous definition
define GL_GLEXT_VERSION 20131212
^ /home/wesley/WorkPlace/nui3/src/Renderers/nuiGLPainter.cpp: In member function ‘void nuiGLPainter::ApplyState(const nuiRenderState&, bool)’: /home/wesley/WorkPlace/nui3/src/Renderers/nuiGLPainter.cpp:486:40: error: ‘glUseProgram’ was not declared in this scope glUseProgram(mpShader->GetProgram()); ^ /home/wesley/WorkPlace/nui3/src/Renderers/nuiGLPainter.cpp: In member function ‘void nuiGLPainter::RenderArrayInfo::Rebind(nuiRenderArray*)’: /home/wesley/WorkPlace/nui3/src/Renderers/nuiGLPainter.cpp:2093:33: error: ‘glGenBuffers’ was not declared in this scope glGenBuffers(1, &mVertexBuffer); ^ /home/wesley/WorkPlace/nui3/src/Renderers/nuiGLPainter.cpp:2095:37: error: ‘glBindBuffer’ was not declared in this scope glBindBuffer(GL_ARRAY_BUFFER, mVertexBuffer);
seems
GL_GLEXT_PROTOTYPES
not defined.