2 teams are made from players, all players are given a base gun (idk what type). If killed by opposite team you join that team. The last team standing wins and the players who originally spawned on that team will get bonus and the person who converted the most amount of people +dmg wins. Opposing team members also have an outline on them and your teammates do not.
One issue with only rewarding the people originally spawned on the team is that everyone who gets converted to the team will just try to get themselves killed to revert back to their original team again.
2 teams are made from players, all players are given a base gun (idk what type). If killed by opposite team you join that team. The last team standing wins and the players who originally spawned on that team will get bonus and the person who converted the most amount of people +dmg wins. Opposing team members also have an outline on them and your teammates do not.