Open AntonioOlivaH opened 2 years ago
Yes, this is likely related to the game updating, and the moveset data changing. I will need to update my fork of NASB_Parser, NASB_Parser_for_XNode, and then add the new nodes into the moveset editor.
I have a WIP pull request over on the main NASB Parser repo, and when that's ready I'll have to bring it into my forked version for use with Unity. https://github.com/sc2ad/NASB_Parser/pull/4
Any update on this? I've been trying to see if I can update the parsers myself but I've gotten no luck
I am unsure if it's because the structure changed with a new update, or if I'm doing something wrong, but the editor gets the following error when trying to load the base character moveset, while loading a character specific one ("moveset_clay" for example) works just fine. What could be causing this?