megamarc / Tilengine

Free 2D graphics engine with raster effects for retro/classic style game development
https://www.tilengine.org
Mozilla Public License 2.0
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Steps to reproduce the crash on exit in TLN_DeleteTileset #97

Closed vonhoff closed 1 year ago

vonhoff commented 2 years ago

What are the actions needed to cause the crash as mentioned in Tileset.c#L257? I tried to reproduce it with a release build of Tilengine v2.9.7, but it seems to work correctly if I remove the return true; from the function on line 258.