megsummmers / Iterative-Prototype

0 stars 0 forks source link

Playtest Feedback: Madeline Zaytsoff #6

Open m-hops opened 2 years ago

m-hops commented 2 years ago
  1. Was the maze too dark or were you able to navigate it easily?

Lighting levels were good; could stand to be a tad darker.

  1. On a scale of 1-10 how hard was the maze? Can you estimate how long it took you to complete?

I found the maze fairly easy (about 5 minutes to solve), but I kind of like it at this level and would like other things added to gameplay.

  1. Was the text in the first cutscene too out of place? What would you prefer instead?

Great idea! Would be a bit better if it was confied to a text box on the lower part of the screen.

  1. Was the goal of the maze clear? Do you think you could figure out the controls and goal without the tutorial book?

Yep!

  1. I plan to add 2-3 more mazes, all of them bigger and harder than the one in this prototype, do you think you'd need some kind of hint system? If so, what kind of hint would you like?

No hint system needed.

  1. What do you think of the narrative so far? (feel free to explain what you think the story is)

No idea what's going on so far, but it could be about like... a young magician trying to escape the lair of the mad wizard?

  1. Were there any issues I should know about? (if there was a glitch of any kind be specific so I can try and fix it!!)

Not that I saw