An alternative tibia client for otserv written in C++20 and Lua, made with a modular system that uses lua scripts for ingame interface and functionality, making otclient flexible and easy to customize
Added missing features for the sound framework, and in addition ported much of the sound framework to lua.
This brings with it the ability to manipulate things such as pitch, position, and gain for individual sounds, as well as apply preset effects that are already made, and come from openal.
To sum it up, it's now possible to create "3d Sounds" and "3d Sound Effects" in lua.
Added missing features for the sound framework, and in addition ported much of the sound framework to lua.
This brings with it the ability to manipulate things such as pitch, position, and gain for individual sounds, as well as apply preset effects that are already made, and come from openal.
To sum it up, it's now possible to create "3d Sounds" and "3d Sound Effects" in lua.