An alternative tibia client for otserv written in C++20 and Lua, made with a modular system that uses lua scripts for ingame interface and functionality, making otclient flexible and easy to customize
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fix: split modules from game_mainpanel and small fix #790
fix: possible fix height mainpanel if button in gamestart *to replicate, create a button in gamestart and try to logout/login 3 times, the panel height is misinterpreted.
Type of change
[x] Bug fix (non-breaking change which fixes an issue)
How Has This Been Tested
Please describe the tests that you ran to verify your changes. Provide instructions so we can reproduce. Please also list any relevant details for your test configuration
[ ] Test A
[ ] Test B
Test Configuration:
Server Version: 8.6
Client: last commit layout
Operating System: win 11
Checklist
[x] My code follows the style guidelines of this project
[x] I have performed a self-review of my own code
[x] I checked the PR checks reports
[x] I have commented my code, particularly in hard-to-understand areas
[x] I have made corresponding changes to the documentation
[x] My changes generate no new warnings
[ ] I have added tests that prove my fix is effective or that my feature works
Description
Idea by:
Splits
Fixes
Type of change
How Has This Been Tested
Please describe the tests that you ran to verify your changes. Provide instructions so we can reproduce. Please also list any relevant details for your test configuration
Test Configuration:
Checklist
$${\color{red}Test\space \color{red} Required }$$