An alternative tibia client for otserv written in C++20 and Lua, made with a modular system that uses lua scripts for ingame interface and functionality, making otclient flexible and easy to customize
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fix: issues in protocolgameparse.cpp and standardized loops #795
parseVipAdd
andparseVipLogout
(ERROR: ProtocolGame parse message exception (8748 bytes, 1345 unread, last opcode is 0xd4 (212), prev opcode is 0x8d (141)):
)break
(case) inparseTaskHuntingData
for
loops within the file.