Open ghost opened 9 years ago
From @GoogleCodeExporter on May 31, 2015 1:58
There is a multiplayer edition that you can download right now. It's a little
complicated to get working if you've never used a terminal before, but you
start a serving running on a machine somewhere, then connect to it with your
separate phones, and it works just fine. So it's not as simple as just "play
against each other on our separate phones", but it works.
And, it's not likely that this will ever be updated to be more user-friendly.
I wrote the multiplayer code as it exists now, after the project was basically
dead. I don't have the time to make a version that runs just on phones, and it
doesn't look likely that anyone else will take it up, because the app is
somewhat in conflict with the makers of the game Dominion.
Original comment by drai...@gmail.com
on 4 Aug 2014 at 12:28
From @GoogleCodeExporter on May 31, 2015 1:58
Thanks...
Where do I download it and are there instructions on setting up the server?
Thanks.
Original comment by rogue...@gmail.com
on 4 Aug 2014 at 12:38
From @GoogleCodeExporter on May 31, 2015 1:58
Sorry to be slow; for some reason I didn't get notified when you responded to
this. I starred the issue now, so I believe I will get an email if you respond
with further questions.
You can download the APK that lets you run multiplayer here:
https://code.google.com/p/androminion/source/browse/branches/Multiplayer/andromi
nion/bin/Androminion-debug.apk?r=902
I believe if you just navigate to that link from your device and click on "View
raw file", it should download it, and you can install the app. You will
probably have to uninstall any previous version of Androminion first, though.
(Or, if you're familiar with android development, you could just download the
source and build and install the multiplayer branch yourself, following the
instructions in the README in the multiplayer branch.)
For instructions running the server, see here:
https://code.google.com/p/androminion/issues/detail?id=582#c33
If you have questions, let me know, and I'll do what I can to help.
Original comment by drai...@gmail.com
on 8 Aug 2014 at 1:23
From @GoogleCodeExporter on May 31, 2015 1:58
I see the linked thread, does that mean I need the sdk running? Is there a
configured build of vdom I can download?
Thanks
Original comment by forgetth...@gmail.com
on 18 Dec 2014 at 6:58
From @GoogleCodeExporter on May 31, 2015 1:58
The vdom code is just in this repository. Download the code, cd to the vdom/
directory, and type `ant run`. It should work, without the need for the
android sdk. That's to start the server running. Then you need to connect a
phone to the server to actually play the game.
Original comment by drai...@gmail.com
on 19 Dec 2014 at 11:07
hey there... Trying to play around with getting multiplayer to work.
have gotten the server up and running on my Mac. Using ARC Welder (on my Mac) I have connected a virtual android device to my server (using local host, the preset parameter) This works fine... I have a couple of questions though.
UPDATE I messed around with the xml file in /vdom to get some random cards. This works well and no longer has problems compiling. Now my issue is starting the game. Both players can enter into the server, view the cards in the kingdom but nothing else works, the game does not start. In the log it looks like one of my devices "quits" What it seems to me is happening is the device will connect to server, server sees there is a player and moves to next open port. At that point, the first device disconnects (error on device1 screen) then device2 has no problem connecting to second port, but then the server sees that the first device has quit so it shuts down the server. If the server stayed up, I could maybe reconnect the device to the server. Not sure how to do that.
Help me out!
I haven't looked into the Multiplayer code much yet, but I plan to (possibly after Empires). I think the whole Multiplayer system needs a major overhaul to be useful. If you do manage to find anything out, feel free to post it here.
From @GoogleCodeExporter on May 31, 2015 1:58
Original issue reported on code.google.com by
rogue...@gmail.com
on 1 Aug 2014 at 8:41Copied from original issue: tkdennis/androminion#648