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meirbon
/
rfw-rs
Framework for playing around with rendering libraries in Rust
Apache License 2.0
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Rework
#16
meirbon
closed
3 years ago
0
Switch to l3d as 3d loading library and merge initial version of 2d pipeline
#15
meirbon
closed
3 years ago
0
Loading scenes into a standalone(ish) objects
#14
tedsta
closed
4 years ago
2
Using instance draw
#13
happydpc
opened
4 years ago
0
Use gfx_backend_dx12 error
#12
happydpc
opened
4 years ago
0
About mouse click pick
#11
happydpc
opened
4 years ago
1
Set metallic and roughness value directly
#10
happydpc
opened
4 years ago
2
nphysics example crashed
#9
happydpc
closed
4 years ago
3
Update wgpu-rs to 0.6.0, make renderer trait a bit more efficient, initial gfx rendering backend
#8
meirbon
closed
4 years ago
0
Accessing mesh data as a user
#7
tedsta
opened
4 years ago
14
Fix loading textures embedded within glTF files
#6
tedsta
closed
4 years ago
7
Librarify deferred renderer
#5
tedsta
closed
4 years ago
1
Polishing into a library
#4
tedsta
closed
4 years ago
6
Defered render not show anything
#3
happydpc
closed
4 years ago
3
Add CPU path tracer & initial GPU ray tracer
#2
meirbon
closed
4 years ago
0
Fix poor performance on NVIDIA GPUs (Buffers were allocated on host instead of device)
#1
meirbon
closed
4 years ago
0