summary, drawPolyShape not passing correct size in all cases
problem:
drawSpace.c is passing GL_FLOAT always, on OSX default is double not float.
solution:
in drawSpace.c drawPolyShape:
change
glVertexPointer(2, GL_FLOAT, 0, poly->tVerts);
to
#if CP_USE_DOUBLES
glVertexPointer(2, GL_DOUBLE, 0, poly->tVerts);
#else
glVertexPointer(2, GL_FLOAT, 0, poly->tVerts);
#endif
Original issue reported on code.google.com by steven.f...@gmail.com on 16 Mar 2010 at 10:26
Original issue reported on code.google.com by
steven.f...@gmail.com
on 16 Mar 2010 at 10:26