mekanism / Mekanism-Feature-Requests

All enhancements and feature requests for Mekanism (for current and future releases) should go here.
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Update to energy units to more closely match real life Joules #514

Open Tors-0 opened 1 year ago

Tors-0 commented 1 year ago

Describe the feature you'd like

I was looking through some old feature requests from the original GasTech update, and I noticed that the calculations for energy outputs of things like gas-burning generators/electrolytic separators are based on the assumption that one bucket is equal to an 8-litre bucket IRL. But since one bucket holds one cubic meter of fluid, it would be more accurate to calculate the ratio that 1 bucket = 1 cubic meter = 1,000 litres. So from these calculations, a 100% efficient gas generator should produce 13kJ/mb, or 13mJ/bucket when burning hydrogen. In order to balance this change I propose that Mekanism add different tiers of gas-burning generators, so for example the basic gas-burning generator could have an efficiency of maybe 20%, and then scale up to about 84% efficiency for the ultimate generator (84% is about the efficiency of thermochemical conversion)

Balancing this to keep the rest of the mod still fun and not making the mod feel like it's just too much work to use electricity for anything would probably take a lot of work. Hence, I understand if you wouldn't want to implement this change. Still, I think it would be engaging/fun if you could build different tiers of generators with differing efficiencies, or perhaps a multi-block gas generator that would produce steam/superheated sodium to spin a turbine. Another interesting way to use the multiblock would be to make a compatibility with Create so that it could spin Create's cogs/shafts.

Describe alternatives you've considered

No response

Additional context

No response