Closed BBoldt closed 9 years ago
That animation was/is hard to deal with, especial with many of them near by. Lag trap.
I'd like to suggest changing the animation to a semi-transparent disc-like thing and put that in front of it - that kind of effect might have the appearance of blades moving fast...without rendering the actual movement.
The Wind Turbine animation doesn't rely at all on power output/generation, no matter what the generation level is set at it will still spin faster when at higher Y coordinates.
Though I won't change the animation, maybe I'll add a config to disable the spinning.
EDIT: It looks like the multiplier algorithm was actually recently changed. I've changed the wind turbine's spinning algorithm to change based on height alone.
Though I won't change the animation, maybe I'll add a config to disable the spinning.
This would be much appreciated! Thank you! :)
Hi, so I've nerfed wind Turbines a bit in the configs. Problem is, they look terrible ingame because they move so slowly.
This is a minor issue, but it bugs me.
If you could make it so the windmill is going really fast at whatever the max power is set at, that would be perfect.