mekanism / Mekanism

A mod for Minecraft
MIT License
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Fusion reactor requires to be reignited after a server restart #5246

Closed comical-uk closed 4 years ago

comical-uk commented 5 years ago

Hi

the Fusion reactor requires to be reignited after a server restart, is there anything that can be done to keep it ignited throughout? the injection rate also sets itself to 0

all of the production and reactor are within the same chunk

Steps to reproduce:

  1. ignite fusion reactor
  2. restart MP server

Version (make sure you are on the latest version before reporting):

Forge: 14.23.52796 Mekanism: Mekanism-1.12.2-9.4.13.349, MekanismGenerators-1.12.2-9.4.13.349

sgtkwol commented 5 years ago

Same issue. I can check version numbers when I get home. Enigmatica 2: Expert Skyblock 1.18.

dizzyd commented 5 years ago

What chunkloader are you using?

DarkGuardsman commented 5 years ago

A few of the users on our servers are having this issue as well. We found its especially an issue when the reactor is on a chunk boarder.

Frikkle commented 5 years ago

We've had other reports of this as well; here's a reference to the original issue I came across in the Enigmatica 2 Issue tracker: https://github.com/NillerMedDild/Enigmatica2Expert/issues/1282. So this is not skyblock specific.

DarkGuardsman commented 5 years ago

Forgot to update this and note it is due to how the multi-blocks work. Its on mine or another one of the devs lists to fix in the near future.

aidancbrady commented 4 years ago

After the mass amount of changes we've made to multiblocks (and Mekanism in general with the 1.15 overhaul) and some testing, I don't think this is occurring anymore. Will re-open if anyone can reproduce.

Shados commented 3 years ago

I'm still seeing this issue on Mekanism-1.15.2-9.10.9.422, although not consistently. The reactor keeps running across some restarts, but after others it is powered off and the injection rate has reset itself to 0.

AidenAviators commented 3 years ago

I have the same issue occurring in Project Ozone 3, except I'm on singleplayer and it randomly resets injection rate to 0, sometimes even when I haven't traveled across dimensions or closed the game. The reactor and production are all chunkloaded.

memepolicedogo commented 5 months ago

I'm having the same issue in All The Mods 9 version 2.5.1, the reactor is not on a chunk boarder and the chunk is loaded by FTB Chunks