Dosimeter (either handheld, or the one built into meka suit module and HUD) never changes, even if there is radiation in the environment. Unless I am misunderstanding the purpose of the dosimeter, it does not seem to be telling me when the environment has radiation.
I have this installed on a server. As far as I can tell, everything else in this amazing mod is working as expected.
Steps to reproduce:
build fission reactor, and run it and allow reactor damage, to generate radiation
use dosimeter, or observe dosimeter in Meka Suit HUD, always says 99.99 nSv
using /mek radiation get ~ ~ ~ shows radiation (example 128.785 Sv/h), and radiation particles in the air
Version (make sure you are on the latest version before reporting):
Forge: 36.0.21
Mekanism: Mekanism-1.16.4-10.0.19.446.jar
Other relevant version: All The Mods Modpack v6-1.5.2
minecraft version 1.16.5
If a (crash)log is relevant for this issue, link it here: (It's almost always relevant)
There is no crash log, the behaviour is observed in game.
[gist / pastebin / etc link here. Please make sure that it isn't set to expire.]
Issue description:
Dosimeter (either handheld, or the one built into meka suit module and HUD) never changes, even if there is radiation in the environment. Unless I am misunderstanding the purpose of the dosimeter, it does not seem to be telling me when the environment has radiation.
I have this installed on a server. As far as I can tell, everything else in this amazing mod is working as expected.
Steps to reproduce:
Version (make sure you are on the latest version before reporting):
Forge: 36.0.21 Mekanism: Mekanism-1.16.4-10.0.19.446.jar Other relevant version: All The Mods Modpack v6-1.5.2 minecraft version 1.16.5
If a (crash)log is relevant for this issue, link it here: (It's almost always relevant)
There is no crash log, the behaviour is observed in game.
[gist / pastebin / etc link here. Please make sure that it isn't set to expire.]