Step 1: Summon a baby enderman without AI with the command "/summon mekanismadditions:baby_enderman ~ ~ ~ {NoAI:1}".
Step 2: Display hitboxes using the F3+B keys
Step 3: Use the command "/attribute @n[type=mekanismadditions:baby_enderman] generic.scale base set 2".
Step 4: Use the command "/attribute @n[type=mekanismadditions:baby_enderman] generic.scale base set 1".
See that it is no longer correct
Minecraft version
1.21 (Latest)
NeoForge version
21.0.6-beta
Mekanism version
10.6.0 (Latest)
Other relevant versions
No response
If a (crash)log is relevant for this issue, link it here: (It's almost always relevant)
Issue description
When the attribute is used, the hitbox is no longer the actual size
https://github.com/mekanism/Mekanism/assets/68275908/7d19db58-e414-45ae-a1fc-6bbe8119bf87
Steps to reproduce
Step 1: Summon a baby enderman without AI with the command "
/summon mekanismadditions:baby_enderman ~ ~ ~ {NoAI:1}
". Step 2: Display hitboxes using the F3+B keys Step 3: Use the command "/attribute @n[type=mekanismadditions:baby_enderman] generic.scale base set 2
". Step 4: Use the command "/attribute @n[type=mekanismadditions:baby_enderman] generic.scale base set 1
". See that it is no longer correctMinecraft version
1.21 (Latest)
NeoForge version
21.0.6-beta
Mekanism version
10.6.0 (Latest)
Other relevant versions
No response
If a (crash)log is relevant for this issue, link it here: (It's almost always relevant)
No response