melek / lib_elevation

A flexible elevation library for creating vertical encounter maps in MapTool.
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Add Map Option where "Faded Sight" is only applied to lower elevation characters. #12

Closed adventuremagic123 closed 2 years ago

adventuremagic123 commented 3 years ago

I have a scenario where there is a flying character, a wall, and ground level characters. When the elevation is "ground", even though the ground level characters and flying character can't see each other because of the interposing wall -- I would still like the higher elevation character to retain vision. However, when the elevation is "flying", I want the lower elevation characters to not have any vision.

melek commented 3 years ago

I've added a new Map Option called sightFilter to allow filtering tokens from having their sight type changed when faded.

Here is a rundown on values for the setting:

Slated for 1.0b6. @adventuremagic123 I've given you a preview of this change in Discord, comment here once you've tested it to confirm it works or report an issue before I close it.

melek commented 2 years ago

Added in 1.0b6. Appears to work :)