Open Stevoisiak opened 3 years ago
This used to happen in medusa in the same place. It ended up being due to...a race condition of some sort leading to a null pointer write, but since that address is ITCM that's actually being used, it crashes like this in exactly this same spot. I think I fixed it with cartridge timing changes, but I forget.
E] Dug up the medusa bug report: https://github.com/mgba-emu/mgba/issues/583
duplicate of #380
Also had this error.
Issue: After starting a new game of The World Ends With You (US), MelonDS crashes during the main opening cutscene.
Steps to reproduce:
Expected result: The cutscene plays properly.
Actual result: The cutscene crashes 15 seconds in with glitched visuals and stuttering audio.
System:
Video: (Issue occurs at 3:45) https://user-images.githubusercontent.com/1330770/121636499-fff1ce00-ca55-11eb-89dc-65f94bd577d9.mp4