Closed BrandonKaim closed 2 months ago
If you try running this on melonDS https://github.com/devkitPro/nds-examples/tree/master/Graphics/gl2d/dual_screen it only renders the bottom screen while the top is left completely blank, on real hardware both screens display shapes
the issue lies in the zero-dot W check, which clips away all the dots which make up the graphics on the top screen.
If you try running this on melonDS https://github.com/devkitPro/nds-examples/tree/master/Graphics/gl2d/dual_screen it only renders the bottom screen while the top is left completely blank, on real hardware both screens display shapes