Closed FunElectric closed 2 years ago
Have you tried the latest builds off GitHub Artifacts?
Have you tried the latest builds off GitHub Artifacts?
I'm unaware of what you're talking about, unfortunately, since this is my first time using Github. The version of melonDS I am showcasing from the official site (version 0.9.2), which I thought was the latest. Could you please direct me to this GitHub Artifact you're mentioning to test this version out?
Go to the README on the main repository page, then click the OS you are using (for Windows you would click the "Windows x86-64" badge). Then click the topmost entry in the list, then click the melonDS under the Artifact header.
Go to the README on the main repository page, then click the OS you are using (for Windows you would click the "Windows x86-64" badge). Then click the topmost entry in the list, then click the melonDS under the Artifact header.
I am finding difficulties with step 6 (Windows), where MSYS just doesn't find "cmake" to be a command for some odd reason, even after installing the dependencies, so unless I get this fixed, I might be unable to try the version out.
Click this.
Click this.
I feel so stupid wasting so much time over-complicating myself. I'm sorry for the trouble! But now that I managed to get the build, I can confirm that the bug I previously mentioned was fixed! Thank you so much for your help!
I'm glad it works for you!
Whenever I go nearby or outside one of the two screens while holding left-click, the in-game cursor would glitch out and go crazy. I used Rhythm Heaven as an example, since it showcases my problem the best. On DeSmuME, for example, the cursor peacefully follows the mouse regardless of its position, so I assumed it's not an issue with my PC, but with the emulator.
I'm sorry if this problem has already been documented. I've made this Github account just now just to send this issue, so I'm really unfamiliar with the UI at the moment. It's just a small, mildly infuriating problem, that just messes me up sometimes while playing my games. Here is a video showcasing the problem:
https://user-images.githubusercontent.com/87086653/124795556-d5156f80-df58-11eb-92c7-8c7ccc600f01.mp4