melonDS-emu / melonDS

DS emulator, sorta
https://melonds.kuribo64.net
GNU General Public License v3.0
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In-Game Cursor Glitching Out #1150

Closed FunElectric closed 2 years ago

FunElectric commented 2 years ago

Whenever I go nearby or outside one of the two screens while holding left-click, the in-game cursor would glitch out and go crazy. I used Rhythm Heaven as an example, since it showcases my problem the best. On DeSmuME, for example, the cursor peacefully follows the mouse regardless of its position, so I assumed it's not an issue with my PC, but with the emulator.

I'm sorry if this problem has already been documented. I've made this Github account just now just to send this issue, so I'm really unfamiliar with the UI at the moment. It's just a small, mildly infuriating problem, that just messes me up sometimes while playing my games. Here is a video showcasing the problem:

https://user-images.githubusercontent.com/87086653/124795556-d5156f80-df58-11eb-92c7-8c7ccc600f01.mp4

RayyanAnsari commented 2 years ago

Have you tried the latest builds off GitHub Artifacts?

FunElectric commented 2 years ago

Have you tried the latest builds off GitHub Artifacts?

I'm unaware of what you're talking about, unfortunately, since this is my first time using Github. The version of melonDS I am showcasing from the official site (version 0.9.2), which I thought was the latest. Could you please direct me to this GitHub Artifact you're mentioning to test this version out?

RayyanAnsari commented 2 years ago

Go to the README on the main repository page, then click the OS you are using (for Windows you would click the "Windows x86-64" badge). Then click the topmost entry in the list, then click the melonDS under the Artifact header.

FunElectric commented 2 years ago

Go to the README on the main repository page, then click the OS you are using (for Windows you would click the "Windows x86-64" badge). Then click the topmost entry in the list, then click the melonDS under the Artifact header.

I am finding difficulties with step 6 (Windows), where MSYS just doesn't find "cmake" to be a command for some odd reason, even after installing the dependencies, so unless I get this fixed, I might be unable to try the version out.

RayyanAnsari commented 2 years ago

image Click this.

FunElectric commented 2 years ago

image Click this.

I feel so stupid wasting so much time over-complicating myself. I'm sorry for the trouble! But now that I managed to get the build, I can confirm that the bug I previously mentioned was fixed! Thank you so much for your help!

RayyanAnsari commented 2 years ago

I'm glad it works for you!