Open mathieugagne opened 4 years ago
If we want more difficulty we could also add up the speed of the paddle to the horizontal speed of the ball (everytime the ball thouches it) 🤔
If we want more difficulty we could also add up the speed of the paddle to the horizontal speed of the ball (everytime the ball thouches it)
After seeing Arkanoid, I like how the ball bounces off in an angle relative to where it hit the paddle, i.e. sharp on the close side, square in the middle, broad towards the end of the paddle.
That being said, nothing prevents us from doing both.
On Konami code... we change the sounds to cat sounds. The ball hits the wall "miaw", brick explodes "miaw", you lose "angry cat miaw". We could display a cat gif next to the indicators to show that "cat mode" is activated.
On Konami code... we change the sounds to cat sounds. The ball hits the wall "miaw", brick explodes "miaw", you lose "angry cat miaw". We could display a cat gif next to the indicators to show that "cat mode" is activated.
All in!
Twist Ideas