Closed GoogleCodeExporter closed 9 years ago
Glk ports of Hugo incorrectly calculate a display setting called
display.windowlines which has a detrimental effect on Hugo games with
particular layouts. This problem is most likely not Gargoyle's fault.
Original comment by jonny.sh...@gmail.com
on 28 Dec 2010 at 11:10
I'm not sure if anyone will take over maintenance for the Hugo Glk port, and
the task is somewhat complicated by its source code license.
Players will likely be better served by the new Hugor interpreter, especially
in games that use graphics.
Original comment by bcressey@gmail.com
on 15 Jun 2012 at 7:27
Original issue reported on code.google.com by
thewc...@gmail.com
on 1 Dec 2010 at 8:24