Open ZhangWei-bi opened 1 year ago
macOS 11.7.2 iOS 15.7 Godot 3.5.1
On both devices, at config.init(), I get ERROR: Couldn't open audio device (microphone)
on iOS I get an extra error: ERROR: AudioOutputUnitStart failed, code: -50
macOS 11.7.2 iOS 15.7 Godot 3.5.1
On both devices, at config.init(), I get ERROR: Couldn't open audio device (microphone)
on iOS I get an extra error: ERROR: AudioOutputUnitStart failed, code: -50