From what I understand you need to have plugins in a specific directory for the system to work. From the tutorial:
We will publish the OpenWeather.Plugin to the _dist folder created at the root of our project, which means that the WeatherForecastController needs to look for Plugins from that directory on the local disk.
If I have a solution with several projects, one of them being the host, and another being a plugin, can I make it work without copying files? I mean, just by clicking "play" in Visual Studio without manual steps? Maybe with project references?
Hello there!
From what I understand you need to have plugins in a specific directory for the system to work. From the tutorial:
If I have a solution with several projects, one of them being the host, and another being a plugin, can I make it work without copying files? I mean, just by clicking "play" in Visual Studio without manual steps? Maybe with project references?
Can this be made? Thanks