meshcat-dev / meshcat

Remotely-controllable 3D viewer, built on top of three.js
MIT License
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More options for camera control #76

Open tallakt opened 4 years ago

tallakt commented 4 years ago

I know you could do it programatically, but the awkward interface of the OrbitControl is ruining my experience. Could we get some additional controls, eg. by keeping shift pressed while click+drag with the mouse? I'm sure there are some good ways to do this looking either to cad systems or games... In particular I'd like to se:

I'm sure one could expand on this, but just adding that last control would make a huge difference to me.