Open xorespesp opened 1 year ago
If you are developing your own BVH generator, you’d better know everything about quaternions, matrix etc. Of course, you can study this project to master them:)
2023年8月22日 14:57,NoobUranium @.***> 写道:
Hello. I would like to create a BVH file in Azure Kinect Body Tracking SDK by referring to this project.
the Azure Kinect Body Tracking SDK returns joint orientation as well as position as a estimation result:
https://learn.microsoft.com/en-us/azure/kinect-dk/body-joints#joint-coordinates
Can I use this orientation information to compute quaternions for BVH file generation?
I don't have deep knowledge of quaternions.. so any help would be appreciated. Thank you.
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