messageofdeath / CommandNPC

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--cd <ammount> overrides all npc commands #21

Open syntaxjedi opened 6 years ago

syntaxjedi commented 6 years ago

We have a wild warp that's supposed to have a 5 minute cooldown, That's working properly, but it overrides all commands of every npc. I have a feeling it has to do with how every npc with a new command is initialized at id 1 but as far as I can see in the game there's no way to change that. I don't have access to the server files from my end so I view this as a huge bug.