meta-hub / meta_target

A complete third eye solution for FiveM and RedM, aiming to proving all solutions from fivem-target, bt-target and qtarget under one resource.
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Target not clearing, can still be accessed far away #18

Closed Senlar closed 2 years ago

Senlar commented 2 years ago

So if you target something but don't click into the menu and turn off the target... then walk away and press TAB plus click your mouse quickly you can get the interaction to still show and be usable.

Press TAB to show interaction, then let go of tab without doing anything else. image

Walk away, any distance you'd like... Press TAB and QUICKLY CLICK LEFT MOUSE and you'll still have the last interaction option available. image You can click on it and it will still let you into the inventory or whatever it was.

Taavi-AU commented 2 years ago

Are you on latest update, I dont seem to have this issue, I will do some more testing, maybe I was doing wrong :)

meta-hub commented 2 years ago

^ As above, and also, are you taking note of the changes to the API for adding multiple models etc?

Senlar commented 2 years ago

Ok sorry for the delay... I just downloaded the latest update and tried this again. It seems to still be happening. Actual location image

Away from the location image

It only seems to happen at first load and stops after you have actually accessed the inventory once. https://streamable.com/hjboon

Senlar commented 2 years ago

https://streamable.com/loi4rb Here's a clip of a fresh start on it showing how it happens. It also doesn't appear to be an issue with addPoint type targets so it may just be exclusive to the poly targets. I'm specifically using exports.meta_target:addInternalBoxZone in the videos.

meta-hub commented 2 years ago

This will be fixed next update, will continue to check validity of active targets regardless of NUI focus.