Return entity ID when interacting with an entity.
Example, would like to create an interaction for any tent object so allow people to sleep in it. When onSelect fires, I need it to pass the entity back so I can get rotation and POS of entity and attach the ped to it, or teleport them inside.
Return entity ID when interacting with an entity. Example, would like to create an interaction for any tent object so allow people to sleep in it. When onSelect fires, I need it to pass the entity back so I can get rotation and POS of entity and attach the ped to it, or teleport them inside.