Closed signorpipo closed 8 months ago
Actually, I think this was a case a bit ago but I double check it and it seems that now it works properly, returning local-floor as space type (which was not the case before).
The only thing that might be adjusted is change the value of the headset in the view from 1.7 to 0 when local, but it seems to actually work like that (like 1.7 was 0 basically)
Sorry for the trouble! Closing this
When using local floor, it's nice to have the head at a default normal height, but when local floor is not enabled, the head should be at height 0, because in that case if u enter VR normally that would be the case.
Having it set at 1.75 make it so I have to make work-around when the device is emulated to adjust the height of the head so not to have it super high.