meta4d-me / CatDogEngine

A cross-platform game engine/editor written in modern C++ (WIP)
GNU General Public License v2.0
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[Terrain] Failed to compile terrain shader in GL mode. #398

Open roeas opened 1 year ago

roeas commented 1 year ago

F:\Works\CatDogEngine\Engine\Source\ThirdParty\bgfx\src\renderer_gl.cpp (6879): BGFX FATAL 0x00000001: Failed to compile shader. 0: 0(981) : error C7011: implicit cast from "vec4" to "vec3"